A downloadable game for Windows

Lurking is a classic RPG inspired by Ultima III.

  • Classless character creation with modifiable skills.
  • Build a party of up to five characters.
  • Huge (300x300 tile) open world to be explored with nonlinear story progression.
  • Additional gigantic multi-level underworld with separate town and battle maps.
  • Turn-based combat in the U3 style.
  • Hundreds of weapons, armor, and special items.
  • Dozens of magical spells and songs.
  • Day/Night cycle and scenery that changes with the season.
  • 40+ hours of game play.
  • A fantasy role playing experience reminiscent of Ultima III, Wizardy, and The Bard's Tale.

Lurking I: Immortui boasts a huge open world role-playing experience with massive exploration, hundreds of NPCs to converse with, hordes of bloodthirsty foes, dozens of secrets, puzzles, and piles of weapons, armor, special items (and loot). Develop your characters by chasing the skills you desire for them as they gain experience and level up. Play magical bard songs, cast magical spells, and unravel the mystery of the resurrected barrow wights. No one will guide you through each step. No one will come to your aid in the wild. Accept a challenge that many modern games do not offer and see if you have the wits and perseverence to role-play in the old school style. If you long for the depth of story and challenging quests of the golden era of computer role playing games, Lurking I is for you.

TRAILER LINK: https://youtu.be/t6dx2SVocWM

PLOT : A mysterious figure has resurrected three ancient kings of realms from their long, cold slumbers within their barrows. The barrow wights have taken up residence in the ruins of their former keeps and unleashed legions of undead to wreck havoc upon the lands. The denizens of the land have also become emboldened by the growing shadow of evil and despair. In desperation, the Lord Deciper has issued forth a calling for heroes to come to the aid of the people, and to find a way to thrust back the growing darkness and return the barrow wights to their slumber.


[version info] - view ReadMe.txt in download package for more info.

v1.0.3: More graphics have been updated.

v1.1.0: Additional game play option ('z' to safely rest and pass the night, MP3 music option, minor bugs fixed.

v1.1.1: Additional bugs fixed. Additional game play option (hold arrows for repeated movement)

v1.1.2: Some minor adjustments and cosmetic changes.

v1.2.0: Some additional monsters have been added and there is a new title page. Some game dynamics have been tweaked.

v1.2.1: Movement keyboard sensitivity issue introduced in 1.2.0 fixed.

***PLEASE**** If you have played this game, take a few minutes to rate it on the site, leave feedback, and post your experience to your friends and colleagues. We spent a lot of hours making it, and hearing your thoughts is what makes it all worthwhile.

SUPPORT/FEEDBACK: oklab.software@gmail.com

Install instructions

Thank you for downloading Lurking. We hope you enjoy playing. PLEASE take a moment to email us at oklab.software@gmail.com and let us know your thoughts on the game. -oklabsoft

Download

Download
Lurking RPG 1.2.1.zip (45 MB)

Comments

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Linux?

Sorry about the Windows only condition. We did get a report of Lurking running nicely in Wine.

My apologies for the keyboard sensitivity issues introduced in v1.2.0. The new version should take care of it.

Suggestion: Remove the roll mechanic. All roll mechanics do is waste the players time. Any dedicated player is just gonna spam roll until they get what they want. I feel it's better to give the player points to allocate as they wish.

(+1)

thank you. In retrospect I agree. I liked it in wizardry but I do need to remove it or perhaps randomly distribute a set number of points only rather than all random.? Thanks again. Hope you enjoy the game.

Update: I have altered the mechanic in v1.2.0 to prevent this issue.


Lurking I Trailer

I saw a question on another site about what attributes do. I had to go back and look through the code and here is what I found:

STRENGTH:
- BONUS TO HIT DAMAGE IN BATTLE
- DETERMINE MAX EQUIPMENT BURDEN ($)

INTELLECT & WISDOM:
THESE WORK IN TANDEM TO:
- DECREASE DAMAGE FROM FAILED SPELL 'COUNTERSPELL' (Wisdom Only)
- INCREASES CHANCE OF SPELL SUCCESS (Equal Parts)
- RESIST MONSTER MAGIC ATTACKS (1 part Wisdom + 4 parts Int)

AGILITY:
- BONUS TO CHANCE OF EVADING ENEMY HIT

VITALITY:
- BONUS TO INCREASE IN HEALTH MAX ON LEVEL UP

($) All items currently have a weight value but this was never implemented.

(Edited 1 time)

Started game... almost quit... stuck with it.... got hooked... love it! This game is absolutely awesome. It's big. Some of the characters are hilarious. Role playing aspect is just what I have been longing for. Not corralled along through the story. Spoiler Alert: Discovered a way to visit the ruins of a 'familiar land'. My mind has slowly been blown apart. Thank you!!! PS This should not be a free game.

(Edited 1 time)

Thank you, ngzax! Haha. Thought that one would remain a secret forever. Nice way of putting it without being too much of a spoiler. Thanks for playing and posting! :)

(Edited 1 time)

Very solid RPG. The game is rich in content (you'll probably need more than 40 hours to reach the end) and delivers some particularly interesting exploration.

Character creation and customization are free, the world is open and big, the towns and dungeons all provide their dose of unique characters, key items, tool and/or equipement. Inside combat like outside combat you'll be able to cast spells, sing songs and use tools and consumables. The equipement is varied.

Every character you meet will be involved in your quest one way or another, providing you a new item, spell, song, important keyword or hint which will help you in one of the numerous subquests slowly carrying you to the final goal.

The dialog system is well used, you'll need to ask people the good questions in order to progress through the story. Moreover you'll meet a lot of charming characters and it's pleasant to talk with them.

The game is definitely not easy, it doesn't hold your hand, which is part of its charm. However the mandatory puzzles are logical and you'll certainly reach the end if you take the time to visit the world and pay attention to what people say.

Besides the game is polished, there are a lot of secrets and you'll probably not discover all of them. There are also some nice little things like seasons which change over time, which is not only cosmetic since during winter shallow water turns to ice and is easier to distinguish.

Overall it's a very enjoyable game.

Thank you CryptRat! Glad you enjoyed it. This is what we worked so hard for. Thanks for posting.